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 Walkthrough Chapt2 (by Mellowkat)

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Indinera
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Element: Thunder

PostSubject: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:28 pm

1. Random and Sarah are on their way to Tyrine. They are at a camp site and discussing what's to come when they are ambushed. Breeze your way through an easy fight. Someone behind a tree congratulates you. Introducing Brussian the werewolf. He introduces himself and senses that you are about to be attacked again. Kill this lot. Brussian believes that you should head to Tyrine straight away and he offers to lead the way. Random isnít so sure to trust him but Brussian explains that he is not an ordinary werewolf and he was once an elf of Indinera. Random decides that he can join your party. So you set off for Tyrine.

2. You will see that Tyrine is a lot darker than what it once was and has changed much, Brussian suggests you go see Lord Harrington first. Sarah has brought a quest book. Go up and talk to the guard blocking your way. He will say that there is a tax to let you enter, but Random tells him who he is and he lets him in. Walk in. Now donít disturb the dog in front of you otherwise he will get cranky and will come after you when ever you enter this map and try and bite you.

Side Quest 1. Send a letter to Luciana (Q22)

3. Head south onto the next screen. Under a tent, next to a lamp post is a lady in blue. Talk to her and ask to send a letter. It will cost you three gold. Quest complete.

Side Quest 2. Deliver Thaylaís letter to town Hall (Q37)

4. Go right one screen and you will see a little old lady in the bottom right corner. She will ask if you could put a letter in the town hall mail box for her for 400 gold. Accept. Go back to the town entrance and head right one screen. Go past the fountain and up slightly is a red mail box. Put the letter in. Return to Thayla to get the 400 gold as she promised.

5. To the screen to the right explore around. Head to the right side of the house in the south right corner. Go right to the bottom then turn left. There is a secret path where you can get a Sandaaral shield. Go into the middle house in the middle row. In the right bottom corner in the bookshelf to the right is a shining parchment. In the book on the table is a shining parchment. In the blue jar is a shining parchment. In the dresser with the mirror is a shining parchment. Head back to the last screen. In the single building with the red roof, to the left is a secret passage with a feather díAn. In the weaponry equip sarahs bikini and talk to the guy guarding the stairs. He will let you down. The bottom yellow barrel has 4 gold on one side and 7 gold on the other. The bottom right box has a silver powder. The top right box has a war powder.The chest has crude paladin blade. Head up to the entrance screen. The shrub to the south of the building in the middle has a Tij herb. In the inn, in the top left corner click the rolled up things to get a razor spine map. Head outside and use the map. You will random encounter zoix bats. inspect the crystal to be confronted by the dragon razor. He will hurt you before the fight even starts. He is weak to physical attack. You will get 936 gold (in crystal dust). Now head back down and leave the map.

Side Quest 3. Challenge Rebecca to a duel and win (Q26)

6. Head to the screen on the right. You will see a tent to the south. Talk to the woman on the left. She will introduce you to the guild of the wonderer. She says that to join you have to duel her. To do this press A and open up your allies list. Pick who you want to fight. If you pick random put the other three to the side. If you pick one of the other three put the two characters you donít want to the side. Talk to her again to challenge her. Beat her and you will gain level 2 membership and +50 guild wanderer points. Quest complete. Talk to Rebecca again and ask her to teach. She will teach Sarah the White glowing spell for 25 gold. This spell allows her to heal poison/pox/venom/and cold all at the same time.

Side Quest 4. Ė Donate 1000 gold to town hall (Q33)

7. Head north into the building. To the left is a woman behind the desk. Go up to her and ask for a quest. She will say that the town needs funds to get more people in to help defend the town. Give her the 1000 gold. Quest complete. Alternately wait until Louis is in your party and he will donate 2000 gold out of his own pocket. Head back to the place where Thayla is and you will see a new NPC walking around the bottom. Talk to him. He is a fellow from sparte and he was part of an army of 300 (nice reference ). He will teach Random Spartian Move spell. This is a good move that allows you to hit one then defend. It can also inflict bleeding. Head into the items shop above you. The fireplace has a healing reagent in it. Buy a glass container, you will need it later. In the Armour shop talk to the shop keep a few times and he will offer to sell you Colossus bracelet for 4000 gold.

8. Time to pick up some side quests that can be completed later. Head to the next screen on the right. In the top left hand corner is a mysterious guy. He will ask you to assassinate someone. If you say are you crazy or ok it will trigger the quest. For 1000 gold he wants you to kill Mr Kemdan, who is in the north east district. This quest will be referred to as side quest 16. Check on the dog thatís lying in the way of a house. He is very ill. This will be refered to as quest 15. Now head into the top right hand door. Inside is a man who is missing his red toad. Your quest is to go and find him. This quest will be referred to as side quest 6. Go back to the previous screen and talk to the guy standing next to the mail box a little north. He will tell you that the house is haunted and asks if you can exorcise it. The reward is 500 gold. This quest will be referred to as side quest 17. In the upper left of the screen is a guy standing near the garden. He will tell you that he banged a gorgeous chick and now he cant stop thinking about her. He wants you to go find her for him. This will be referred to as side quest 13. On the next screen to the left talk to the post lady again and ask for a quest. She will say that her pidgeon with a blue beak is missing and asks if you can please find it. This will be referred to as side quest 8. In the bottom left hand corner of the screen is a bald headed guy walking around. Ask him for a quest and he will say theres a big squid on the coast thatís guarded by a guy called jackmin. Find it and kill it for a reward of 200 gold. This will be referred to as side quest 5. On this screen is a guy walking around in robes. He is a Order member. You can get random to kill him or not. I dont think it has any consequence in the game.

9. For a bit of fun you can challenge Louis to a power contest. You can find him in the screen with the town hall, standing to the left of the fountain. Note this is not a side quest. Just a way to earn 250 gold and his respect. My strength was 862 when I beat him. My level was 27 and I had equipped the champion sword, Battle-master main gauche, champion helmet, wyrm mail, and the dragon ring. You can only challenge him once so save before you have a go in case you lose. Also you wont be able to challenge him again after you finish the main quest to clear out the sewers.

Main Quest 1. Clear the sewers of the order (Q25)

10. Now for the main quest. Go and talk to Lord Harrington. There is a longish conversation that follows. He will tell you of whats happened to Tyrine and how there is an order under the sewers in tyrine. He has sent many soldiers down there to clear it out including his own son. He wants you to clear it out and find his son. He also mentions how there is a ghost guarding their main entrance and that is why no one else will do it or help you. Exit and go to the left screen. Talk to Armand in the upper middle of the screen and he will give you the key to enter the area with the sewers. Talk to him again and you can bargain with him for an extra reward. You can get either his sword, his armour or 100 gold. His armour is a basic Tyrine armour (anyone can tell what his sword is please let me know). Go back to the right screen and talk to Jerva in the south part of the screen and he will let you in.

11. In the barrel up the first stairs is 5 gold. Talk to the guy and he will say the house behind him is turned into a pool of dark water. Its Randoms old house!! Go back down the stairs and then head right and go up to where the old cemetery was. In the barrel is a necrotear. Below that is a set of stairs leading to the port which is now wrecked beyond recognition. Head back left a little bit and you will see some stairs heading down. Save and enter.

12. Welcome to the first true dungeon. The way is blocked by a gate. Head to the bit where there is a little square and open. Here you will have the opportunity to fight zombies. They are weak and easy to fight. You will see a statue which is what may be the deity the order is attached to. On the table is a cup with a substance in it. Donít drink it because it will kill anyone in the party. Save it for later. Head south and fight the Cerberus. Save at this point because you are about to face the ghost they were referring to. Walk to the end of the tunnel and you will be confronted by the ghost. This ghost is immune to physical attacks. Thunder implosion and emerald laser work really well.

Side Quest 5- Find Yveens Hologram 1 (Q21)

13. On the next screen is a fork. Head south and on the right wall is a hidden tunnel which may or may not be indicated by a blue arrow (depends on Brussians level). Enter it and inspect the end for a necrotear. Go back up and go left. On the next screen are more zombies. Kill them all. Follow the path up. The turn to the right has nothing for now. The chest you can see is inaccessible for now. At the top of the path is a sleeping spider guarding a chest. Random doesnít want to disturb it. To the right is a squid on a fountain. Kill it and watch the blood run through the drain. Go up north onto the next screen. Pull the switch. You will notice Yveen in the top left corner. Go to the left and in the middle is a secret path. Go left then up to talk to her. She will tell you about a new program in favour of exploration. She will be hiding in places throughout the game. The harder she is to find the better the reward. She will give your party +3 MP as a reward. The chest in the top right is inaccessible for now.

Main Quest 1. Clear the sewers of the order continued (Q25)

14. Head back to the fork mentioned before. Head down and fight the murderer of siir and the Cerberus guarding the way and enter the door. Fight the enemys you encounter and talk to the girl to the south. The stupid thing wanted to explore around here and she ended up locked down here. Save her. If you want to see what she has to offer its only 35 gold. But if you are selfless you will do it for free. Head right then up. The mutilated body to the left has a ceremony of the blood. Now there is a monster in front of you. Heal up before this fight and save. Talk to it and it will say it used to be a man. And that the order did it to him. Then the demon instinct takes over and he tells Random to fight him and save himself. Spartian move, and Oni work well on this demon. It will randomly drop a necroleech. Flick the switch to on.

15. Go back south and kill all the Cerberus. In the room to the right is a chest which has another ceremony of the blood in it. The bed to the right has 33 gold. Go down and the bed to the upper right on has a healing potion. The bed in the middle has a Tij herb. Just before the jail, 2 steps left is a hidden passage that may be indicated by a blue arrow. Go down to get a necroleech. Heal up and save. Now there is a trick to this one. If you walk head on to meet the enemy an explosion will occur and you will meet the game over screen and Yveen wont be able to revive you. The trick is to walk in on the side and talk to him side on. Random will realize it is Earnest, one of the crusaders at the school like himself. He has started up his own cult and was planning on ruling the world. He will ask you to join. You can either join or not. If you say you will join he will ask you to chop Sarahs' head off. So either way you will end up in a fight. Spartian move him with Random. With sarah use noxodox to knock off all his friends then use oni on him. With Brussian use his predator bite. He will turn into Garr, a demon, after a few knocks. Use Thunder implosion and oni on him. After you defeat him you will get the Earnest key and the Omen sword. Brussian will tell you how he and a party of elves invaded an order temple near indinera and he was captured and exposed to one of their potions which had turned him into the werewolf. Watch the convo for more information. Rest in the bed. Save the game and go down through the door to confront Arachnea. Fight him to get an emerald powder and randomly get an arachnea scythe.


Last edited by Indinera on Sat Nov 01, 2008 2:44 am; edited 1 time in total
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Indinera
Magic Master
Magic Master
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Male
Number of posts : 2123
Age : 1018
Location : France
I\'m : Demoniac Bearer
Registration date : 2007-08-25

Character sheet
Creature: Human
Class: Creator
Element: Thunder

PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:28 pm

16. Exit from the room. Donít forget to do it from the side as the enchantment is still in place. Go to the jail on the right and rescue the people and Stanislas. Exit this area and kill the two monsters angry and you killing Garr. Then you will be confronted with mad Delinda. She is rather tough. Spartian move and hyper attack her. She will soon turn into the wraith. Silver sword and Oni her this time. You will randomly get a darkness ring once she is defeated. If you kill her before she turns into the wraith you will get a bromium powder. Leave the Sewers and talk to Lord Harrington. Quest complete and reward of 1500 gold.

17. Louis will interrupt the conversation and say the brotherhood of Sariis will attack tonight. Louis will join your party to raid the temple. Talk to the girl on the right (the one that you saved) and she will give you sparkling powder. Exit and Louis will give you the run down and the battle strategy. Go to the left screen. Talk to Stanislas next to Armand and he will give you the sword skill, Tyrine breaker. Now time to complete some side quests.

Side quest 6. Kill the dangerous squid (Q27).

18. Go south and exit the town via the gate in the bottom left side with is now open to you. Head right then up the second stairs and open the chest to get a moon dew. To the left is a woman running around. She is muttering stuff and then jumps in the ocean. To the left of her is a boat with a knight helmet. Head left two screens. You will be confronted by water imps. Tyrine breaker and emerald laser work well on these. Go up the two sets of stairs and talk to Jackmin. He will let you in once he sees Louis is in your party. Kill it to get the squid bone and quest complete.

Side Quest 7. Find Namiiís red toad (Q24)

19. You will see a red thing on the log where the squid was. Pick it up to get the red toad. Quest complete. headback to Tyrine and talk to the bald headed guy to get your 200 gold reward. Go talk to Namii and give him back his toad. Equip Sarahs
and Namii will have found his inspiration. He will also move out of your way. In the coat is 16 gold. Go upstairs and you can see he went a bit crazy with the Sarah statues. He also did one of Random. Some other statues include Sandy, a mermaid and Lord Harrington. You will also see a statue of Sarah at the main entrance of the town. Random will get angry and give you a few options of what you can do with it. Ask Sarah what she thinks and shes not sure. Choose the go and take revenge option and Sarah will say we cant do that as he didnít mean to cause offence. Destroy it if you want. There is another statue just above the clock near the town hall. Go to the weaponry and you can get your squid bone refined into a sword for Random, a bow for Sarah or a Saber for Wendala.

Side quest 8. Challenge Simon and Carlford to a fight and win (Q28)

20. Head back out to the coast. Go to where the stairs leading to the squid were and this time head south. Enter into the light house and go up the rope ladders to the top. Capture the flame in the glass container to get the lighthouse heart. Exit and go up one set of stairs and go left. Open the chest to get a magicka potion and watch the chest bounce off the guys head.

21. Go talk to the two guys and accept their challenge to a fight. Simon and Carl can deal out some good damages and have some impressive spells but they have low hp so kill them quickly and you will randomly get a red pimento for your efforts. Quest complete. They will also give you a box of waste as a reward.

Side Quest 9. Find the post girls pidgeon (Q23)

22. Move onto the next screen and you will have to face LOTs of imps. Use Sarahs emerald laser on the water imps, randoms gates of thunder to wipe out the earth imps and have Louis physical attack the thunder imps. Move onto the next screen and wipe out the next lot of imps. Jump across the hole then go stand above the part of the cliff with a bulge and Sarah will see an injured bird. Itís the post ladys' bird. Sarah will jump down and retrieve it. She will be attacked by a squid. Kill it. Quest complete. When Sarah jumps back the team will be messed up a bit and Brussian will be missing. This can be easily fixed by pressing A and going into the allies list and re adding him. Head back to town and give the post girl her bird back.

Main Quest 2. Destroy the brotherhood of the sariis (Q30)

23. Now time for the main quest. Head out of the main entrance to the town. Here you will find your first random encounter environment. Here you will encounter squid and tigos. Head up then left past the boat. The grassy area leads to metrolia where you came from and you cant go back. Keep following the path left over two bridges then up. In this area you will random encounter ghosts and zombies. Go down the left path first. Keep following it around to the chest to get 505 gold. Head back around then up and Louis will open the door for you.

24. Enter and kill all things you see. In the left room is a chest with 45 gold. In the bottom bed is a life apple. On the right side squeeze in between the two lots of crates and get 16 gold. Go up and kill the guy standing in your way. Enter and once again kill anything that moves. The blue chest in the left room has a shield X-bow. The other chest is locked for now. In the right room. The middle upper bed has 25 gold. The chest has a fairy pendant. Head through the passage on the right of that chest. Head south through two doors. Go all the way around and at the dead end turn left and there is a secret passage one step right from the chasm and down (this may be indicated with a blue arrow if Brussians level is high enough). Inspect to get 17 food ration, 3 royal meat, 6 beast blood and a tiger bone shield (for Brussian). The left crate has a healing potion. Head back and go down the stairs. The armour has silver powder. The crate with yellow stuff to the north has a revive potion.

25. Go south. Go around the left side and fight all the brothers of sariis. On the platform donít stand on the part that looks like its missing a panel. Itís a booby trap. Talk to the girl and you will see its Wendala. She will join your party. Leave and she will show you a secret door. Go up and in the room on the left the crate on the left has 8 gold. Go around and up the stairs. The door north leads to a chasm. Go south and the crate has a church key.

26. Go all the way back around to the room with the locked door. The key you found will open it. Go up. 5 steps to the right then south is a secret passage. Inspect to get 3 burning ground and 2 magicka energyzer The blue chest has a healing potion. To the left and up is a table with a key. Grab it to get a wooden key. This opens the chest that couldnít be opened before. In this chest is an occixion ring. Head right this time and there is a door that is blocking the way. Louis will get impatient and knocks the door out of the way for you. The blue chest has a magicka potion. Kill the 3 brothers of sariis in the way and you will get a prison key. In the drawers behind them is a red bikini for wendala.

27. Go back and open the prison where the two guys are. One of them is an important bishop. The other tried to protect him and had his leg cut of for the effort. Sarah will save him. Quest complete. Talk to the guy you saved. If you accept his money you will get 751 gold. Ask for half and get 387 gold. Ask for his blade and all you get is a paladin sword. Refuse to take the money. Offer to escort them to the exit and do so. After you have seen them off Yveen will appear. Because you refused their money she will give you Yveen egg, Holy water, 2 healing potion, 2 llanewan powder (Yveen Suger), and an yveen triangular shield.

28. Head back to where the bikini was and head down the stairs. Walk across and watch the cut scene. Kill all the evil guys. From the bottom walk up one step and go left for a secret passage. Inspect to get holy water and 233 gold. Follow the right wall along and you will be able to walk along the upper wall to find a secret room. In the blue chest is aquapunga flower and crystal rain. Go down and right again and inspect the wall to get a bromium powder. Go back and up. You will fall down a hole. Open the chest to get a legendra helmet (relic). Go down. In the chests are a book: the art of healing, magicka energyzer, and hero cream. Donít sit in the chair because it will kill you. The crystal will recover you. Go up and in the statue is 202 gold. Go onto the next screen. Avoid the big ogre he will kill you and it will lead to a game over screen. Talk to the dragon and it will lead to the fight. I used Tyrine breaker and oni on both of them. When dead they will mention that its too late and the machine has a mind of its own. You will also get manitor gloves. Quest complete. Brussian will say he thought he saw something move behind the glass windows. It will give you a chance to heal up before the fight. This is a tough fight. I used metalist on it then tyrine breaker and pituite calling. It will randomly drop a bromium powder.

Side Quest 10. Find the Legendary sword (Q29)

29. When done leave through the top left window. The hole in the ground has a king tigo that gives a tigo reagent when dead. At the cross roads, a little to the north, look to the right and Sarah, Brussian and Cocka cocka will jump down to explore. Heal often because in this cave you cannot save. Head north and kill the scorpions. In the cave is some bats. After they are dead enter the secret room to get the legendary sword. Quest complete. Go back out and on the left side looking down is a power pepper. Head down then head right then up. Kill all the scorpions. In the right hole is another king tigo. After its dead you get a cycca leaf and 2 energy herbs. In the left hole is another king tigo with an enchanted potion. When done head back. Now unequip all of Louis's equipment. As he will take off when you exit.

Side Quest 11. Discover the secret of the room of sacrifice (Q32)

30. Now you are back in Tyrine. Go talk to Adam the guy wandering in the bottom left of the screen. He will follow you around and talk to you when you get near him. He will tell you to meet him in the room of sacrifice and give you a map to go. Go there and weave your way through. The light on the right side gives you a life potion. Talk to the guy and he will say that just by looking at you he can tell you are not authorized to enter. Go talk to Adam and he will tell you that you need to wear the same clothes as him. Talk to him again and wendala tells you that she has the idea of beating him up and taking his clothes. Do it and get the cult jacket. Return to the secret room. And the guy will ask for your name. Say Adam and he will let you in. Go and inspect the guy on the table. Donít fight them whatever you do. You will find out it is role play. Get Wendala to volunteer to prove it is fake. Quest complete. Talk to Ajar (green haired guy in the middle), while wendala is wearing a bikini, to get a ranger ring.
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Indinera
Magic Master
Magic Master
avatar

Male
Number of posts : 2123
Age : 1018
Location : France
I\'m : Demoniac Bearer
Registration date : 2007-08-25

Character sheet
Creature: Human
Class: Creator
Element: Thunder

PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:29 pm

31. Go into the top right room. Get the arias golden necklace in front of you. Open the chest to get the book: rise and fall of sarkham. Go to the tall crate to get the ripped teddy bear. Go into the top left room. The tall crate has some venom darts. Talk to the guy and you will see it is Thomas. Talk to him and avenge leonas death. Then spare him it will give you +3 MN. Or if you kill him Quest complete.

Side Quest 13. Find Ghumrís lover (Q38)

32. Now go to the guy who had the wild night with the girl and wants her back. Turns out it was Wendala. But Wendala cant remember him or doesnít care and neither does Random. He says that its still a quest to him and Wendala is sticking with them. Quest complete.

33. Head out to the port and head right to the boat. The guy will take you to the abandoned port for 6 gold. Check the boat for a ripped teddy bear. The chest has 204 gold. It can be accessed by going behind the fireplace and the pile of rock. The man at the bottom buys the wood logs that you could buy in chapter 1. Go down the stairs and walk along the shallow water south until you see a cave. Save before you enter. You will face the squid god. Best thing to do is metallist curse then physical attack with Random. Oni works okish but most other attacks are useless. You will get about 2k gold and an ice cake.

Side Quest 14. Find Brussians Potion (Q35)

34. Go and talk to Lord Harrington again. He will tell you that you are now an assassination target. Exit and talk to the guy wandering around the fountain. He will sell you his newspaper. Browse through it and they decide that their next destination is Adretana. They will decide that the best bet is the road along the ocean. But before you go Brussian will ask you a favour. He has heard that there is a wolf in the forest that has a potion that can turn him back into a human. He asks if you can go there and see.

35. Head back to the entrance of Tyrine. Time to explore. Head up north to soul wind crest. On your way up kill all the mutated minotaurs. When you hit the second split go up first to the chest and get 455 gold. Go back down and keep going up. Inside there is a chest to the left with a ripped teddy bear. You can read the diary if you want. Go back down to the main area. Go right then up the path. There is a guy called Rolland that wants to end it all. Go up the right side to get dead spirits jar.

36. Now go back and head right and enter shandara woods. Talk to Tal Azaj the guy that looks like an incubus. He will tell you he wants to explore but the risk of being attacked by wolves makes things more complicated. Kill the emerald drakkon about 15 times and he will give you a talys root. Head north and kill all the wolves. Talk to the guy standing there called arazom. He will ask if you remember him. Then say something about the swamp, the dragon guild sending us and leaving him for dead. He will then attack you. Use metallist curse, then tyrine breaker him. With Sarah use oni or hyper attack. He will randomly drop a demon Diadema. When hes dead go back.

37. Head right this time. Kill the wolves in this map and head right then up again. Head down the right path first. Go over the bridge and behind the log is a red plant. Brussian will point out that this plant is gifted with curing properties and picks it for the sick dog. Go all the way right and open the chest to get the zombie heart. Go back to the bridge leading down and go down it. Kill all the ripper anacondas. Open the chest to get the rapawii dagger. Open the second chest to get the necrotear. Read the grave its in a foreign language that even wendala cant read.

38. Go back to two screens, then go up. Battle the salamanders. Heal up then save. You will meet Kryis Zarum-Barkal. Brussian will ask if he can help him however he will just laugh and ask why would he want to help you. He then proceeds to tell you he is building up a wolf army to attack Tyrine. He has a lot of friends to help him. He will have a bear slayer (dragon), a zombie, two Cerberus, a thunder imp, and a dreadful squid. This is a doozy of a fight. Use Pituite calling to knock most of them out. Use metallist curse on Kryis and then tyrine breaker on him. With the thunder imp use sarahs oni. When defeated you will get a kriys jaws and quest complete. He will let out a haunting howl. Go inside the crypt. Open the red chest to getÖnothing. Turns out what Brussian heard was wrong. The tomb stone has nothing in it. You will hear another haunting howl. Time to leave. Now there are lots of cranky wolves that have wrath and dazzle conditions. Go back to Tyrine.

Side Quest 15. Save the dog (Q41B)

39. Go back to the sick dog and give him the plant. Quest complete.

40. Go back out to the port. Head left this time. There will be lots of imps floating around. On the second screen you will be ambushed by some squid and bats. On the next screen there are many many imps. Battle your way through them. Move your way to the end of the coast. Here you will see a girl lying there. Save then talk to her. Introducing Marion. She is a teacher who comes from a long way away. She has come to Tyrine to teach magic. She is exhausted from her journey. Give her an energy herb to eat. A tidal wave will come and wipe everyone out. Marion falls in the sea and brussian jumps in to save her. You will be ambushed by many monsters. The first round are 3 tigos. The second round is a single red squid. The third round are a red and blue squid. The fourth round are two tigos. The fifth round are 3 tigos. The sixth round are 2 tigos. Thatís the last round. There is a dialogue between Marion and Brussian. Random and Sarah find them after a time and they join party. There is another ambush. The first round are a red and blue squid. The second round are two red and one blue squid. The third round is one blue squid. The fourth round is a ripper anaconda. Thatís the last round. Random says that the sea is two strong and that they have to go back to Tyrine. They find Wendala. Now head back to Tyrine.

Side Quest 16. Pour poison into Kemdans drink (Q36)

41. Time to get into Kemdans place. Wendalas' MN needs to be over 250. I had her level 20 with the metallist, paladin shield, power diadema, Indinera mail and coral necklace equipped. Go up the first stairs. The top set of crates on the right side has 12 gold. Go back down and go up the second set of stairs. If you talk to Mr Kemdan he will tell you to leave. Slip the poison in his steaming coffee. Wendala will do it. Quest complete. Leave and talk to the assassin. He will give you 1000 gold and disappear. In the barrel behind him is 36 gold.

42. Now go and visit Marion in her new place. This is where the dog was lying in front of earlier. Talk to Marion and you will ask her to teleport you to Adretana. Unfortunately she hasnít been there but she has been to Mt Zulle and she will teleport you there from soul wind crest. She will now join the party. Go and talk to the lady in the middle house and she will transfer what powers she has left to Marion. You will get some HP,MP, and MD. Go back down the sewers to the two unreachable chests I mentioned earlier and use marions telekynesis on them. The first one has an XP egg and a mind crystal. The second one just stand on the edge and do the spell again to get 1337 gold. The chest behind the spider is unreachable. On your way out get Wendala to drink the potion to get 15 HP.

Side Quest 17. Haunted house/ Magical Trial of psyche (Q40)

43. Go into the haunted house and there are two ghosts. The first one talks nonsense. The second one is Pelleas and can only talk to you with Marions undead speaking. He is cursed because Random and his team killed him. You have to enter his mind and kill the curse. He will tell you that you can only take Random, Wendala and Marion.

Cocka will join you for the trip. Go to leave then donít. You will end up in a room with a chest. In it is a Rotor Ghog. Leave by inspecting the lamp. Above you is a ghost you can pay to change the random encounter rate. Below is the five o rooms. The second room is for those who have good weapons. Equip the Rotor Ghog and you will be able to enter. There is a parchment with +3 ST for random. Go to leave and dont a few more times and you will be transported to another room with a chest. Open it to get an aquapunga flower.

44. The fifth room you can open by saying the owners name which is Pelleas. Inside is a parchment with 11 red pimento.

45. Go back to the start of the doors and head down. After the turn, 20 steps in is a secret passage to the third room. In the parchment is a war zone spell for wendala.

46. Go back down and keep following the passage go up the next one. The woman says drink one but choose wisely. The first one says the beer is the product of celebration and gives the party 500XP. The second one is The wine is a product of riches and gives 1000 gold. The third one is the liquor is that of the modest, you will be able to drink again and gives all party members +1 HP.

47. Go back across then up. You will see a green monster floating around. You can just click on the island many times and you will eventually get up. Open the chest to get an Omega Buddon. You can go down to get off. Or you can let the monster kill you to get up there. Now you can kill the chlorure wyrm. The best way I found was to use fire powder which can be brought from Rebecca. You will get energy scales off him.

48. Head north and you will see a lamp riddle. In the package above it are 6 revive potions. Click the first lamp. Counting from the first one hit the 11th. Next hit the 12th. Then hit the 13th. Bingo you will be on the island. Cocka Cocka will eat it for 17 RS.

49. Go back to the start and head up. To the right is a chest. Open it to get an emerald powder. Go up and into the first room. Inspect the lamp to get onto the island and inspect the crystal to get moon dew and fairy tear. Go back up and onto the next room. There is a guy there that is dead. Go back up and then across all the way. Follow the path all the way around. Read the inscription at the dead end to get 5000XP for Marion.

50. Head down and go down the path to the left. There are some eyes there that I am unsure of the purpose of. Go back to the main room now head down the middle right path. In the small room is a torch you can light to reveal a chest with what appears to be nothing. Check again and you will find a power salt.
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:29 pm

51. Go down the upper right path. In the upper right of the room is a lamp and an island with an angel in the middle. Hit the lamp to be transported to the angel. Talk to her and she will ask you to answer her questions correctly and she will open the fourth door to the five o rooms. The first one, who does this mind belong to. Answer is Pelleas. The second one, Whats the name of the fishermans chief. The answer is Karol. In the package in the fouth room is a holy water.

52. Back to the room with the angel. Directly below the angel is a package with a trade. Trade Randoms 5SP for 3HP, for Wendala 8ST for 6 MN, for Marion 14MP for 11HP. Go down a bit and fully across left to another package that gives all party members 500XP. If you walk down the middle of the room there is another package with a ball of destiny. For Random trade 5MN for 5ST, For Wendala trade 5MP for 5HP, For Marion trade 9RS for 9 MP, For Cocka cocka revert MN with RS. Around the corner is another package in the bottom right. This one has an Yveen water.

53. Down the bottom right is a chest over a chasm. Use Marions telekynesis to get it. Open it for a Manthra tear.

54. Now go back to where there is the locked door to the north in the main room. Cast meditation on Marion to be able to open the door. Talk to the skeleton dude Kazalin. He is guarding the lords room. He will open the door if you give him a teddy bear and a dead spirits jar. This opens the next door. This will also open up the first five o door for you as well. In the package is 2 hp for marion.

55. Go back to the guardian Dohmar. Try to convince him. I had Marions MN at 600. I boosted her using meditation first then I equipped her with a jeweled cane, paladin shield, power diadema, Indinera mail, and charlotte earrings. He will leave peacefully. Quest complete. Talk to gina the woman there and she will thank you and give you 130 gold. In the right side of the book shelf is a shining parchment.

Side quest 18: Can sarah stop the meteor (Q39).

56. Talk to Lord Harrington and ask for a quest. He is worried about a meteor supposedly pouncing on us. Check this with Tjugard in the north east district.

57. Go to the place where the haunted house was and go into the red roofed house and talk to the guy there. He will ask to use sarah to help divert the meteor. Let him use her and go away for a while. Come back after doing a lot of walking, about 5000-10000 steps (I did a few quests in between) and the quest will be complete. When you get Sarah back she will have a few states on such as paralysis. Just go and fight a monster and at the end of the battle she will be back to normal.

Side Quest 19: Are the mines responsible for the rain (Q31)

58. Talk to Lord Harrington about the weather and he thinks it may be caused by a mage in the mines. He will give you a map and ask you to go and investigate.

59. Go to the northern exit of the town and use the map. Go up and confront the skeleton. Kill them all with ease. Someone gets upset and throws lightning about the place. Enter in the mines. Kill the skeletons with such ease you can see why Random is laughing. In the barrel to the right is a mountain balm.

60. Head down the upper left path and follow it until you see a chest. Open it to get 125 gold. Go up the stairs and right to find a chest with 101 gold in it.

61. Go back to the main entrance and kill the two monsters guarding the smaller tunnel. Enter and kill the skeletons. The crate in the upper middle of the room has a healing potion. Go back and kill the monsters in front of the larger tunnel. Thunder implosion works well on the light blue skeleton. In the two barrels next to the blue skeleton is a mountain balm each. Enter the cave and kill the skeletons. Open the blue chest next to the evil guys to get the book: eternal wanderer. The area before the chest in the upper left is booby trapped. Go down the rope ladders to open the chest to get a necroleech.

62. Mama beckford is the main boss. She is upset that they murdered her son (remember the beckfords was the haunted house). Time to kill her before she becomes too dangerous. Kill her with Tyrine breaker, and Marions brain paralysis. She will randomly drop a necrohood. Quest complete. It will also knock out the enchantment before the chests. Open the top one to get 2 food ration and 2 magicka energyzer. Open the second chest to get a buala, necrotear and a talys root. Leave the area. You will notice its STILL raining. Will it ever end? Go talk to Lord Harrington for your reward. You will get 5000 gold.

Side Quest 20: Is the volcano responsible for the rain? (Q34)

63. Go talk to Rebecca and use the hint option. She will tell you that she may have a solution to stop the rain. She will tell you there is a lot of magical air activity around the summit of Mount Galohr. She will give you a map to get there.

64. Use the map and you will enter a place that is glowing red and you will also see a thing standing in front of you. It is Nesfru the immortal. He says if you dont leave now he will have to kill you (whats new ?) I used Metallist curse, and physical attacked it (cocka cocka does awesome damages to this thing at level 29).

65. Enter the cave (You need Sarah in this one),and talk to the thing in front of you. Camos will summon creatures of the fire sea. Now you have to fight the larva squid. They have a powerful attack called tentacle hits that will wipe out half your party. Use sarahs pituite calling to put some of them in an ice jail state. Once you beat them Camos will say she did not expect this and bolt. leaving you to fight 2 wind servants and a fire servant. Wipe them out quick as they have a pretty powerful attack but they are weak to physical attack.

66. Now enter the next section. The chest to the left side has a glowing rock in it. Use it on Random, Sarah, Wendala or Marion to learn Stone Barrier spell (Inflict armour H-boost). Go up the stairs and into the cave and someone says they control the weather. The fellow on the peak is Vehucna. He shows you some weather tricks. Random and his team tease him something shocking and pisses him off. Now prepare to fight. use Metallist curse on him and knock off the two servants beside him. He has a pretty powerful attack that he will use pretty soon if not the first go. He can also regenerate health. He doesnt have much health so he will go down really quickly. Physical attack him with Random and he will fall really quick. Quest complete.

67. Head back to the Shandara woods to the grave that Wendala couldnt read. Marion can read it. She believes there is a powerful ranger buried here and they can revive him if she reads the inscription. Marion gains XP for doing so. It will take you to the save screen to prepare yourself. Archibald keys appears. You will gain some gold and key of the hero. All members will also gain +5 HP.

68. Now its time to leave town. Stock up on what ever you need. And leave via the north exit. Head straight up to the soul wind crest. Work your way up to the top, killing all the mutated minotaurs again. Along the way is a tombstone that the team cant read. Use Marions undead speaking spell on it to get 2186 gold and a Zarafarus Scimitar. Go into the building and up the stairs. Marion will say she wishes to remain in your party as there is no future in Tyrine. And Tadaa welcome to chapter 3!!
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:30 pm

Appendix 1- Permanent stat boosters

Bromium Powder= +7RS (Requires hero to be exhausted)
Emerald powder= +2MN
Fairy tear= +2MP
Hydra tear= +1MP
Ice cake= +4RS|Inflict ice jail
Life apple= +1HP
Mind Crystal= +3MN
Power pepper= +1ST
Power salt= +2ST
Red pimento= +2SP
Shining parchment= +1 MN
Talys Root=+6MP
Tigo reagent= +3HP
Yveen Sugar= +4MP
Zombie Heart= +15ST|Var 10% (requires hero to be exhausted

Appendix 2- Spells list

When you get it|spell|Power|Element|Good vs| Inflict|Remedy|Stats|Miscellaneous

Random
Level 35- Echo Sword|Pw 220|+ 1 hit|AT50% ST100% PD75% Var15%
Level 43- Gods blade|Pw 1|Holy/Legend/Weapon|AT125% ST100% PD50% Var24%
Level 45- Fury|3 hits|Improves with experience
Learn from Kandhara the spartian- Spartian move|Hit one enemy then defend|Inflict bleeding|AT10% ST100% PD25% Var10%
Learn from Stanislas- Tyrine breaker|Pw145| Laser/physical attack|Inflict Shatter|AT50% ST100% PD75% Var10%

Sarah
Level 34- Phoenix revive|Pw 150|Remedy Exhaustion
Level 35- Defense up|Inflict armour H-Boost
Level 42- Sun Boomer attack|Fire/Laser|Good Vs Demon/Dragon|Inflict Shatter/Burn|RS25% MD100% MD75% Var15%
Level 47- Indinera calling|Pw236|Legend/Earth|Good Vs Millipuf/insect|Inflict ???|Give Sarah Heroism|MN100% MD75%
Level 48- Grand Heal|Pw290|MN100% Var10%|Inflict weapon/armor boost and better to Sarah if high level
Level 50- Slasher|Have Random attack|Twice if Lvl69|Weapon H-Boost if Lvl85
Buy from Rebecca- White glowing|Remedy poison/pox/venom/cold

Cocka Cocka
Level 38- Cocka cocka gains 233 SP and a feather robe
Level 42- Cocka cocka gains cock beak
Level 48- Rock rock|Pw 476|Earth|RS 100% MN50% PD75% Var12%

Brussian
Existing spell- Perception|find secret places
Level 14- Predator bite|Pw 56|Good only vs flesh creatures|AT50% ST100% PD50% Var8%
Level 19- Super speed bite|Inflict lightning speed |Bite can kill ally
Level 32- Lethal Move|Attack 3 times at random|4x at lvl 55
Level 45- Metal bite|Pw 75|+1 hit|Good Vs Mammal/robot|Inflict Bleeding|AT65% ST100% PD40%

Louis
Existing spell- Crusader pride|Inflict heroism| Louis loses 50 HP
Existing spell- Inner strength|Pw 25|Remedy fatigue/shatter/diminution/dispersion/demolition|+ attack if high level
Existing spell- War master combo|2 hits on last target|Louis loses 25 hp
Existing spell- Severance|3 hits on last target|Louis loses 45hp + fatigue state
Existing spell- Tactic assault|Louis attack and loses 15 hp|all the rest defend
Existing spell- War wave|Louis loses 125 hp, defend, becomes target of the enemies|all others attack|Inflict fatigue all
Level 45- The best|Inflict weapon H-Boost/Armor H-Boost/Heroism+ hits|Louis Loses 1500XP

Wendala
Existing spell- Sariis touch|Pw115|dark|remedy poison/pox/venom/plague
Existing spell- death|Inflict exhaustion
Level 17- Delta night|Pw 95|fire/dark|Good vs human/bird/wolf|ST30% MD70% MD75% Var21%
Level 19- Lucien Konikcut|Inflict haste/weapon boost|Remedy fatigue
Level 21- Shocker|Pw 186|Dark|Inflict Exhaustion|Good vs human/mammal/orc/ghost|ST25% MD100% MD75% Var6%
Level 22- Instant break|Inflict Instant break
Level 23- Healing Tsunami|Pw 125|Var15%
Level 26- Undead curse|Inflict Exhaustion/Poison/Pox/Venom/Fatigue/Bleeding
Level 32- Iron X-Slash|Pw 237|Laser|Good Vs ???|Inflict Shatter|AT50% ST50% SP50% PD50% Var8%
Level 36- Alpha Night|Pw25|Fire/Dark/Laser|Good Vs Human/Bird/Wolf|ST40% MD80% MD75% Var16%
Level 42- Omega Tsunami|Pw 205|Remedy Exhaustion|var25%
Found in a package in the third five o rooms- war zone|Target one + 3 random attacks from party members|Inflict paralysis

Marion
Existing spell- Energyzer|Inflict lightning Speed|Remedy fatigue
Existing spell- Courage|Remedy fear
Existing spell- Ice Blast|Pw 105|Ice|Good vs Reptile|Inflict cold
Existing spell- Water Bomb|Pw 154|Water|Good vs bird
Existing spell- Warmth|Remedy cold
Existing spell- Power of mind|Inflict Genius Mind/Heroism|Remedy paralysis/Debility/Mind Dis
Existing spell- Enchanment|Remedy Paralysis/stone/madness
Existing spell- Meditation|Inflict brilliant mind
Existing spell- Air Boom|Pw 204|Air|Good vs fish|Inflict delay
Existing spell- Brain Nihilis|Pw 70|Mind|Good Vs Orc|Inflict Silence
Existing spell- Cure|Remedy poison/pox/Plague/Venom/Cold
Existing spell- Obsidion skin|Remedy shatter/burn
Existing spell- Brain paralysis|Pw 55|Mind|Inflict paralysis
Existing spell- Undead speaking|Talk to undeads
Existing spell- Telekynesis|Move out of reach items
Level 31- Slow|Inflict slow
Level 34- Find gold|Find gold in fights
Level 35- Transparency|Inflict shape of mist
Level 37- Poison trap|Pw185|Good Vs Human/Mammal/Reptile|Inflict ground lock/Poison/Venom|MN100% MD55% Var6%
Level 40-Unbreakable heros|Inflict Armor H-Boost
Level 45- Weak|Inflict defense down

Book: The art of healing- Giga heal|Pw 210|MN100% Var 12%|Learn to Random/Sarah
Book: Rise and fall of Sarkham- Tantrum heal|Pw 150|Inflict heroism/WeaponBoost|Remedy bleeding/Demolition|Learn to Random/Wendala/Sarah
Book:Eternal warrior- Concentration|Recover MP|Learn to Wendala/Marion
Glowing rock- Stone barrier|Inflict Armor H-Boost|Learn to Random, Sarah, Wendala, Marion
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 2:30 pm

Appendix 3- Equipments guide

Equipment- Power element|Good Vs|Inflict|Protect element|Protect infliction|Evade|Miscellaneous|How to get

Right hand
-Werewolf jaws- Pw laser|Good vs Human/Mammal/Millipuf/Elf/Demon|Inflict Pox|Original equipment
-Tyrine Sword- Good Vs Orc|Buy at the weaponry in Tyrine
-Paladin Blade- Pw Holy|Buy at the weaponry in Tryine
-Omelasco Blade- Good Vs Mammal|Buy at the weaponry in Tyrine
-Storm Sword- Pw Air|Buy at the weaponry in Tyrine
-Champion Sword- Good Vs Dragon|Inflict fear|Buy at the weaponry in Tyrine
-Crusader long sword- Pw Holy|Good Vs Human/Dragon/Orc|Buy at the weaponry in Tyrine
-Wind Dagger- Pw air|Inflict Bleeding|Buy at the weaponry in Tyrine
-Crude Paladin Blade- Pw Holy|Found
-Cerberus Jaws- Pw dark|Good Vs Human/Mammal/Bird/Elf/Millipuf/Wolf/Demon/Undead|Inflict Plague|found
-Omen Sword-Pw Dark|Inflict Plague|Found
-Arachnea Scythe- Good Vs Human/Elf/Mammal/Insect|Inflict entangled|Found
-Manitor gloves- Pw Mind/Earth|Good Vs Reptile|Inflict delay|Found
-Siir Rapier-Pw Laser|Good Vs Human/Reptile/Elf/Orc|Found
-Legendary sword- Pw Laser/Legend|Good Vs Dragon/Demon|Inflict fear|Found
-Rapawii Dagger- Pw Mind|Good Vs Insect|Spell Cost x 0.3|Found
-Razor Blade- Pw Laser|Good Vs Human|Original equipment
-Jewelled Cane- Pw Earth|Good Vs Bird|Original equipment
-Kriys Jaws- Good Vs Mammal/Reptile/Wolf
-Manitor gloves- Pw Mind/Earth|Good Vs Reptile|Inflict delay|Found
-Rotor Ghog- Pw air|Good Vs Bird|Inflict fragmentation/Aura broken|Remedy weapon-boost/H-boost
-Squid sword- Good Vs Mammal/Millipuf/Reptile|Inflict Venom|Forge in tyrine weapon shop
-Squid Bow- Good Vs Mammal/Bird/Millipuf/Reptile/Fish|Inflict Venom|Forge in tyrine weapon shop
-Squid Saber- Good Vs Mammal/Millipuf/Reptile/Fish|InflictVenom|Forge in tyrine weapon shop
-Zarafarus Scimitar- Pw Dark|Inflict Plague|Found

Left hand
-Sandaaral shield-Protect Ice|Found
-Paladin shield- Protect Dark|Buy at the armory in Tyrine/Original equipment
-Crusader Shield- Protect Water/Air|Buy at the armory in Tyrine
-Ebony Shield- Protect Fire/Ice|Buy at the armory in Tyrine
-Battle-Master main Gauche- Protect Thunder/Weapon/Human/Mammal|Evade +7|Buy at the armory in Tyrine
-Zoix wings-Protect ground lock|Evade +4|Found
-Tiger bone- Inflict steel skin|Evade +4|Found
-Yveen Triangular shield- Protect Dark/Legend|Protect Fear|Inflict Yveen Aura|Found
-Key of the hero- Inflict weapon boost|Evade +3|Found

Head
-Wolf Hat- Inflict wolf rage|Original equipment
-Feather díAn- Protect Earth/Holy|Protect shatter/Paralysis/Dispersion|Found
-knight helmet- Buy at the armory in Tyrine
-Champion helmet- Buy at the armory in Tyrine
-Crusader Helmet-original equipment
-Legendra Helmet (relic)- Pre-emptive+| Protect Thunder/Legend/Mind|Protect Sleep/Dispersion|Found
-Demon Diadema- Protect air|Found
-Necrohood- Protect fire/holy|Found
-Power diadema|Original equipment

Body
-Tyrine armor- Buy at the armory in Tyrine
-Champion armor- Protect Fear|Inflict bravery|Buy at the armory in Tyrine
-Wyrm Mail- Protect Ice|Buy at the armory in Tyrine
-Wolf coat- Original equipment
-Feather Robe-Protect Fire/Dark|Protect Burn/Plague|Gained at level 38
-Indigo Armor- Evade +4|Original Equipment
-Cultist Jacket|Found
-Red Bikini- Inflict Nimbleness|Evade+30
-Azure mail- Protect Water|Original Equipment

Other
-Champion Bracers- Buy at the armory in Tyrine
-Silver Pendant- Original equipment
-Darkness ring- Protect Holy|Protect exhaustion|Found
-Fairy Pendant-Inflict armor H-boost|Evade +6
-Kadjin Boots-Original equipment
-Ranger ring-Protect Water/Earth|Protect Pox/Fatigue|Evade +4
-Occixion- Protect Earth/Dark|Protect Exhaustion/Plagur/Slow/Defense down|Found
-Colosseus Bracelet-Protect Demolition/Delay|Evade +4|Buy at armory in Tyrine
-Mountaineer Mantle-Protect air|Protect cold|Inflict warmth|Evade -10|Original Equipment
-Energy scales- Protect water|Protect fatigue/Diminution|Evade +6|Found
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 6:19 pm

Is mellowkat & rollboll the same person.
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Fri Oct 10, 2008 6:39 pm

Rollboll is a (her) forum title ^^
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Sat Oct 11, 2008 2:46 pm

hey, could anyone pease tell me where to find the port mentioned at #33? I've walked around for half and hour know unable to find it :/
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Sat Oct 11, 2008 5:18 pm

okay got it already Very Happy
one more question, though - is there any way to protect Wendala from the reeker bulb poison? the flashing red screen is getting really annoying and I don't know what to do.
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PostSubject: Re: Walkthrough Chapt2 (by Mellowkat)   Tue Oct 14, 2008 5:24 am

Sell the bulb or get to chapter 3 and cure the pig. There is no protection otherwise.

The screen stops flashing when the cahracter gets to 1 hp, so you can walk around at 1 hp without the flashing screen. If you get to combat though, make sure someone cures her before her turn or she dies.
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